Game Begins

Game Begins

Saturday, 1 December 2012

Far Cry 3

 
       
Far Cry 3
Far Cry 3 PAL box art.jpg
Developer(s) Ubisoft Montreal
Additional work by:
Ubisoft Massive
Ubisoft Shanghai
Ubisoft Red Storm
Publisher(s) Ubisoft
Producer(s) Dan Hay
Designer(s) Jamie Keen
Writer(s) Jeffrey Yohalem
Composer(s) Brian Tyler
Series Far Cry
Engine Dunia 2
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360
Release date(s) AU November 29, 2012
EU November 30, 201
NA December 4, 2012
Genre(s) Open world, first-person shooter
Mode(s) Single-player, multiplayer
Media/distribution Optical disc, download
System requirements
Far Cry 3 is an open world first-person shooter video game developed by Ubisoft Montreal in conjunction with Ubisoft Massive, Ubisoft Red Storm and Ubisoft Shanghai and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3. It is the sequel to 2008's Far Cry 2. The game was originally set for release on September 4, 2012 in North America and September 6 in Europe; however, it was subsequently delayed until November 29, 2012 for Australia, November 30 for Europe, and December 4 for North America due to the developers tweaking the final release version of the game.
Far Cry 3 is set on a tropical island found somewhere at the intersection of the Indian and Pacific Oceans.The main goal of the game is to save your kidnapped friends and escape from the islands and their unhinged inhabitants.




Plot


Far Cry 3 returns the series to a tropical island setting, similar to the first game and unlike the second game, which took place in an African savanna setting. Players will assume the role of protagonist Jason Brody, part of a group of friends on vacation who are captured by Vaas, the leader of a group of pirates working for a slave trafficking ring. Jason escapes and now seeks to rescue his friends.




In the short demo trailer that was the first footage released of the game in development, Jason interacts with Vaas (voice, motion capture and facial motion capture by Michael Mando), who gives an unsettling monologue about the nature of insanity before trying to drown Jason by anchoring him to a cinder block and throwing him into a natural pool of water that has clearly been used repeatedly for this purpose.





Early developer interviews provided little about Jason's backstory, aside from the fact that he possesses a strong skillset as a combatant and survivalist that give him a fighting chance in the desperate circumstances he constantly finds himself in during the events of the game.





More recent interviews have hinted at a change to the story in that Jason is now emphasized to be a man out of his element, with no particular training who just happens to be caught up in the island's chaos as he searches for his friends.



At the same time, the story will try to invoke that after a time on the island, it will start to have an effect on the protagonist, showing another side of Jason's




personality, according to producer Dan Hay. Developers have also stated that the intended tone of the game will be one of realism and intensity and an attempt to invoke a visceral and constant feeling of danger in the player.

Gameplay





Far Cry 3 is an open world first-person shooter, which also features role-playing game elements including experience points, skill tree, and crafting system.





The player has the ability to shoot enemies behind objects in crouch mode based on experience points. The player will also have the ability to perform "takedowns" by performing melee attacks from above or in crouch mode.






The game's narrative director, Jason Vandenberghe, said that the story mode map will be around ten times larger than in the game's previous installments, indicating that it is still an open world sandbox game. Players will be given the ability to survey and plan out their attacks with stealth takedown combinations and also take pictures with their cameras.





Development



In August 2010, PC Gamer reported that development of Far Cry 3 was in "full swing" at Ubisoft Montreal. In the same month, Game and Swedish retailer Webhallen listed the game for a 2010 release, which didn't happen. In January 2011, Ubisoft declined to comment on speculation that Far Cry 3 will be hitting shelves in October after Game Informer listed the game as an October arrival in its 2011 preview feature.



In February, the Official PlayStation Magazine suggested that the game was due for release at the end of 2011 as the following quote suggested, "Start taking the malaria medicine in preparation: Far Cry 3 could be arriving before the end of the year." This statement was withdrawn in next month's edition where it was stated that the game would be shown on 2011's E3 and that the release date would be bumped back to 2012.[full citation needed] In May, the CVs of a couple of stuntmen listed Far Cry 3 as one of their previous projects. The first official walkthrough was released at the 2011 E3 conference on June 6, 2011.


Reception

Reception
Review scores
Publication Score
1UP.com B− 
Computer and Video Games 9.4/10
Edge 8/10
Eurogamer 10/10
Game Informer 9.0/10
GamesRadar 4.5/5 stars
GameTrailers 8.6/10
IGN 9.0/10
Official PlayStation Magazine (UK) 9/10
Official Xbox Magazine 8.5/10
Official Xbox Magazine (UK) 9/10
Far Cry 3 has received nearly universal acclaim. IGN gave Far Cry 3 a 9.0 out of 10, praising the game's excellent cast of characters, unpredictable enemy encounters, and its open world environment. Edge also added to the praise, calling the game "wild, reactive and unpredictable", giving Far Cry 3 an 8 out of 10. Game Informer gave the game a score of 9.0 out of 10, praising the game's story, characters, open world exploration, and gameplay. GameTrailers gave the game an 8.6 out of 10, criticising the repetitive feel of the island, but praising the story, characters and its likeness to Assassin's Creed. The game was highly praised by Eurogamer, who awarded it a 10 out of 10, claiming that 'Far Cry 3 is all the best things about open-world gaming.'


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